Legacy of Kain: The Plot
A young nobleman stops at a bar to sate his thirst. To his dismay the barkeep is quite reluctant to serve him, noting the time and the looming danger the night brings. Disheartened, the young nobleman, Kain, resumes his journey. On the streets of the small town of Ziegturl our unfortunate Kain is attacked and slain. He awakens in the underworld where the Necromancer, Mortanius, offers Kain the chance to kill his assassins. Kain accepts the offer without considering the cost, which was the loss of his mortality in trade for an existence as a vampire.
Kain will begin his odyssey in a crypt. This will introduce you to the things to look out for. Kain's first spell, his first artifact, and the other powerups to watch for. Each item will give a description of what it is the first time you pick them up. The only exception to this is the magic orb. These will replenish Kain's magic level. The most difficult puzzle is figuring out how to open the doors. Look for the lights on the wall. They will point out buttons that will open the doors. Once Kain has left his mausoleum, he will be in the cemetery. Kain should not discount this place. It holds many secrets that can be exploited throughout the game. To exit the cemetery Kain must proceed through the next mausoleum. Make note of places you couldn't go. With added abilities these no longer remain barriers.
The Brigand Encounter
Once Kain leaves the cemetery he will want to seek vengeance from those who killed him. After killing the brigands Mortanius will give you the first indication as to the complexity of your quest.
Kain will encounter the Pillars of Nosgoth on his Journey. There, Ariel, the representative of the pillar of balance will inform Kain that the salvation of Nosgoth will would be in his best interest. After leaving the pillars Kain will come upon a bat beacon. These will allow him to fly around Nosgoth. To progress on to Nupraptor's Retreat, Kain must get the Wolf form which is in a cave to the west of the Pillars. There is also a mausoleum along the path which contains the light spell. This spell is very useful in dark areas to reveal hidden enemies and powerups.
Nupraptor represents the pillar of the mind. His madness was caused by the murder of his beloved Ariel. To negotiate Nupraptors retreat Kain will require several items. To actually gain entrance to the retreat, Kain will require the Disguise form which can be found in the Gypsy camp to the south of Wasserbund. Kain will also require the energy bolt spell to trigger buttons that are out of his reach. The spell can be found in a mausoleum to the south of Nactholm.
When confronting Nupraptor, look for the purple orbs that fade in and out and allow Kain passage. After defeating Nupraptor Kain will receive the mace, an excellent weapon against humans but fairly ineffectual against the undead.
After the head of Nupraptor has been returned to the Pillars, Kain must go home to the city of Coorhagen. The city has been infested with the plague since his departure. Kain must navigate the narrow alleys of the city to reach Malek. In the city Kain will find the Bone Armour and The Repel Shield. If Kain is observant he will also find the Hate spell before he leaves the city.
Before Kain can kill the remaining members of the circle of nine he must defeat their protector. Malek was cursed to be the protector of the circle of nine for all eternity as well as the representative of the pillar of conflict. The Repel Shield is very useful here since the supply of blood is almost non-existent. Kain should budget his magic and step lightly to avoid depleting his blood supply. When fighting Malek Kain must hit him with a full combination swing. If Kain is successful, Malek will fall apart. Repeat this until Malek rushes to the north end of his battle room. He will cast a wall of magical force at Kain, which means Kain should run to the teleporter at the south of the room. Once out of harms way Kain will find Havoc and Malice. When used properly these axes can be very powerful weapons.
The Oracle of Nosgoth
From all across Nosgoth, people seek audience with the Oracle of Nosgoth. He is said to have knowledge of past and future, and many seek to find answers to their questions from him. Indeed, he is a wise and benevolent man, proficient in the arts of divination and prophecy. He will answer many of Kain's questions about the key players are, and introduce Kain to future encounters. Along the path to the Oracle Kain can find the Stun spell. Inside the crystal caves of the Oracle, Kain will encounter odd creatures. Use your mace to break through some of the barriers. They will reveal powerups. Also, keep the Energy Bolt equipped to pursuade your enemies to let you pass. The crystal caves are a labyrinth. Just proceed forward and try not to go backward. Kains' path will cross over itself. If he constantly proceeds forward the path will lead him to the Oracle.
Vorador is a proud, arrogant, and long lived vampire. He has lived since ancient times, and seen the world grow from being young and vibrant to sour and corrupt. He has feasted upon the teeming human cattle of Nosgoth and learned everything there is to know about the world, reading his victims thoughts as he preyed upon their blood. The great vampire purges, brought to the world by the Sarafan, caused much suffering to Vorador. The Sarafan murdered his friends, lovers, and his vampire children and gave him a valid reason to hate the living. He fought back once, destroying part of the Circle who supported the Sarafan, but it was not enough. The purges eventually drove him into hiding, and so he became lost to the world of Nosgoth.
To navigate the mansion Kain will require several items. He will require mist form which is hidden in a keep in the north near the caves of the Oracle. He will need the Control Mind spell, the Flame Sword and the Blood Gout spell all of which are in the swamp to the west of the mansion. There are also two Spirit Forges in the swamp that could prove useful. The swamp and mansion are infested with the lower forms of undead. The Bone Armour will keep those enemies at bay. Kain should stay alert because there are plenty of hidden areas in the mansion. Also, keep in mind that Vorador is a vampire and his mansion is built to exploit the powers at a vampires disposal. Use the mind control spell on the few humans inside - their bodies will help you progress through the mansion.
East of Vorador's Mansion is the small town of Uschtenhiem. It is rumored that eons ago a powerful vampire known as Janos Audron once lived here. It may require going to a place of the dead to reveal the secrets of the dead.
The Dark Eden
At the northern end of Nosgoth, there are three wizards who plan to reshape Nosgoth. Anarcrothe, Bane and Dejoule preside over the Dark Eden. Along the road from Uschtenhiem there is a blood fountain that Kain will need to visit. Once inside the Dark Eden Cathedral, Kain should keep his antitoxin artifacts handy. Remember that poison blood is very useful if cured. Also there are several doors that may seem impenetrable but can be passed through using the Mist form. Kain will also find the Spirit Death spell and the Flesh Amour. Use the Flesh Armour and the Axes to fill your blood vile before you proceed to meet the wizards. Anarcrothe will flee and call Malek. Kain will in turn call Vorador (with Vorador's ring) to deal with Malek and give chase to the remaining wizards. Use the Flame Sword against Bane but make sure Kain has his Repel Shield on. Once Bane is dead, Kain should turn his attention to Dejoule. Fire the Energy Bolt her way to penetrate her shields. Keep those Energy Bank artifacts handy.
Azimuth is an explorer of alien realms. Her magic opens portals and doorways to other dimensions. After the insanity struck, her magic was left intact, but her mind was blasted into obscurity. She is now a raving lunatic that revels in the pain and misfortune of others. The magic she indiscriminately conjures has left the city of Avernus at the mercy of inhuman demons and creatures that delight in spreading pain.
Along the path from the Dark Eden Kain may be fortunate enough to find the Lightning spell. Once inside the gates of Avernus, there will be a house to the east of the main gate. There will be a save point in that house. Kain's goal is to get to the Cathedral and destroy Azimuth. The Spirit Wrack spell is quite useful against the demons and if Kain has enough Antitoxins, the Flesh Armour and the Axes will keep Kain's blood vile full.
The cathedral exists in two planes of existence. Kain must travel back and forth between these planes to navigate to the altar. Once at the altar, Kain must rise to heaven to obtain the Soul Reaver and then descend to Hell to obtain the Wraith Armour. When facing off against Azimuth try to get behind her. One blow with the Soul Reaver should eliminate her.